Xformer For Mac

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Xformer for macbook pro

END USER LICENSE AGREEMENT This software ('the Software Product') and accompanying documentation is licensed and not sold. This Software Product is protected by copyright laws and treaties, as well as laws and treaties related to other forms of intellectual property.

The author owns intellectual property rights in the Software Product. The Licensee's ('you' or 'your') license to download, use, copy, or change the Software Product is subject to these rights and to all the terms and conditions of this End User License Agreement ('Agreement'). Acceptance YOU ACCEPT AND AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT BY SELECTING THE 'ACCEPT' OPTION AND DOWNLOADING THE SOFTWARE PRODUCT OR BY INSTALLING, USING, OR COPYING THE SOFTWARE PRODUCT. YOU MUST AGREE TO ALL OF THE TERMS OF THIS AGREEMENT BEFORE YOU WILL BE ALLOWED TO DOWNLOAD THE SOFTWARE PRODUCT. IF YOU DO NOT AGREE TO ALL OF THE TERMS OF THIS AGREEMENT, YOU MUST SELECT 'DECLINE' AND YOU MUST NOT INSTALL, USE, OR COPY THE SOFTWARE PRODUCT. License Grant This Agreement entitles you to install and use one copy of the Software Product.

In addition, you may make one archival copy of the Software Product. The archival copy must be on a storage medium other than a hard drive, and may only be used for the reinstallation of the Software Product. This Agreement does not permit the installation or use of multiple copies of the Software Product, or the installation of the Software Product on more than one computer at any given time, on a system that allows shared used of applications, on a multi-user network, or on any configuration or system of computers that allows multiple users. Multiple copy use or installation is only allowed if you obtain an appropriate licensing agreement for each user and each copy of the Software Product. Restrictions on Transfer Without first obtaining the express written consent of the author, you may not assign your rights and obligations under this Agreement, or redistribute, encumber, sell, rent, lease, sublicense, or otherwise transfer your rights to the Software Product. Restrictions on Use You may not use, copy, or install the Software Product on any system with more than one computer, or permit the use, copying, or installation of the Software Product by more than one user or on more than one computer.

If you hold multiple, validly licensed copies, you may not use, copy, or install the Software Product on any system with more than the number of computers permitted by license, or permit the use, copying, or installation by more users, or on more computers than the number permitted by license. You may not decompile, 'reverse-engineer', disassemble, or otherwise attempt to derive the source code for the Software Product. Restrictions on Alteration You may not modify the Software Product or create any derivative work of the Software Product or its accompanying documentation. Derivative works include but are not limited to translations. You may not alter any files or libraries in any portion of the Software Product.

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Atari 8-bit New User, Emulator Help FAQ Welcome to: The Unofficial Atari 8-bit New User, Emulator Help FAQ Revision 1.4, May 13, 1996 By Bill Kendrick For general help (hardware, magazines, etc.) please check the Official Atari 8-bit FAQ file:. (. You can also ask the FAQ keeper, Michael Current, for a copy at: If you want the latest copy of this FAQ:. (. You can also ask me, the FAQ keeper, Bill Kendrick, for a copy at:.

This file is also posted in text format on the 1st of the month on the and newsgroups. Recent Changes:. Since v.1.3 (April 16, 1996): Corrected Micro Discount's phone numbers, added information about 'ACE'. Since v.1.2 (April 2, 1996): Fixed APE's URL and added more XFSIO (official) information. Now points to most up-to-date Atari 8-bit FAQ. Since v.1.1 (March 5, 1996): Added information about XL-It!. Since v.1.0c (Jan.

17, 1996): Updated and added a number of Web, e-mail and program links. Since v.1.0b (Jan.4, 1996): Fixed some MAILTO: links. Summary of Atari 8-bit's and emulated 8-bit Atari's:. Real Ataris: Atari 8-bit computers were produced between 1979 and 1987. The major models released were the:. 400 - 8K-16K, 400/800 OS, CTIA or GTIA graphics (depends when made).

800 - 8K-16K-48K, 400/800 OS, CTIA or GTIA graphics (depends when made). 1200XL - 64K, 1200XL OS, GTIA graphics. 600XL - 16K, XL OS, GTIA graphics. 800XL - 64K, XL OS, GTIA graphics. 65XE - 64K, XL OS, GTIA graphics. 130XE - 128K, XL OS, GTIA graphics. XEGS (Game System) - 64K, XEGS OS, GTIA graphics (Had Missile Command built-in) All of the XL's except the 1200XL had BASIC installed on ROM.

BASIC can be purchased on cartridge for the 400, 800 and 1200XL. Emulated Ataris:. On IBM PCs/compatibles:. PC Xformer 2.x. Limited Public Domain demo (no source code). PC Xformer 3.0x.

Powerful Commercial version (no source code). Powerful Public Domain version (no source code yet). ACE Unfinished, Public Domain vace for SVGA (including source code). On Apple Macintoshes:.

Rainbow. Limited Public Domain demo (no source code). Powerful Registered Shareware version (no source code). On Atari STs, TTs, and Falcons:. ST Xformer 2.x.

Limited Public Domain (previously commercial) (including source code (I think)). On UNIX and X Window: (including PC and Amiga). Atari 800 Powerful Public Domain version. Powerful Public Domain version. ACE Unfinished, Public Domain xace for X-Window (including source code). Capabilities of an Atari 8-bit: Graphics:.

The Atari has maximum resolution of 320 x 192 (standard, non-overscanned screen) x 2 colors. 160 x 192 x 4, 160 x 192 x 2, 160 x 96 x 4, 160 x 96 x 2, 80 x 48 x 4, 80 x 48 x 2, 40 x 48 x 4 graphics are also supported. 40 x 24 x 256-character (128 normal, 128 inverse, character set indirection available) text mode is standard (2 colors).

40 x 24 x 128-multi-colored-character (4 colors per character allowed, the other 128 characters have 4th changed into a color 5) and 40 x 12 x 128-multi-colored-character screen modes are available. GTIA graphics support 80 x 192 x 16 shade-only, 80 x 192 x 16 hue-only, and 80 x 192 x 9 color screen modes.

Normal (bordered), narrow (underscanned), and wide (overscanned) screen modes are available. Screen modes can be mixed (by lines) down the screen using the Display List (a program which is executed by the ANTIC graphics chip every screen refresh (60 times per second on real NTSC Ataris). Fine scrolling (both vertical and horizontal) can be enabled on any line on the screen. All other screen attributes (color, player/missile horizontal position, screen width, player/missile/playfield priority, etc.) can be ajusted at any point down the screen via a 'Display List Interrupt.' .

Four 8-bit wide, 128 or 256 byte high single color players, and four 2-bit wide, 128 or 256 byte high single color missiles are available. A mode to combine the 4 missiles into a 5th 8-bit wide player is also available, as is a mode to XOR colors or blacken out colors when players overlap (good for making three colors out of two players!) Players and missiles have adjustable priority and collision detection (which is not supported by the PC Xformer 2.0 and 2.5 and ST Xformer programs). Sound:.

Four voices of 8-bit pitch-resolution (3.5 octaves), 4-bit volume-resolution, and 8-distortion sound can be produced. 2 voices (1 and 2, and/or 3 and 4) can be combined to make 16-bit pitch-resolution. Also 4-bit volume-only modes can be enabled for digitally sampled sound replay. A fifth 'voice' is produced by the internal speaker on Atari 400/800's (for keyclick and buzzer) and in the XL's and XE's this was rerouted through the normal audio output, and the keyclick can be disabled. Some hardware stereo upgrades (like 'Gumby') exist which double the number of voices.

Xformer For Mac

Objective of this file: At the time of its release (mid 1994), much discussion went on in the Usenet newsgroup about the Atari 8bit emulator for IBM / MSDOS based computers, PC Xformer 2.0 (XF2 for short). Many people in the 8-bit community had gotten fed up with the XF2-based questions which did not pertain to them, or to the very simple questions which came up time and again which bothered regular readers / digest subscribers. This file was created to reduce the number of 'newbie' and XF2 questions. Now it's becoming a fairly good reference (and got me the job of writing the commerical 3.0 release's documents!). This FAQ will present answers to simple questions like 'how do I turn off BASIC' (a good answer to that of course is, READ THE FRIGGIN' MANUAL) and 'how do I get a disk directory?' It will also direct people who are unaware of the large amount of Atari 8-bit support (NOT NECESSARILY EMULATOR SUPPORT) and perhaps become a supplement to the many official and unofficial files floating around the net (like the official FAQ, the Vendor/Developer List, the Who's Who list, etc.).

Questions and Answers: -. What does ' READY' mean? This is the Atari BASIC prompt. See below for hints on Atari BASIC. Why doesn't this program load?

The program may not work under the Atari 800 Operating System, it may require the XL/XE Operating System. Be sure you're in 800XL or 130XE mode. (Note: Not all (versions) of emulators support XL/XE modes!) It may not work under the XL/XE Operating System (rare cases), switch to 800 mode. Be sure you turned BASIC off before trying to load it if it cannot run with BASIC on. It might be a BASIC program! Be sure you're in BASIC and use the BASIC ' RUN' or ' LOAD' (and then ' RUN') command.

Xformer For Mac

Also, be sure it works with the BASIC you have. Some programs only run in BASIC XL or XE (which are both cartridge-based BASIC's not easily available to an emulator), and some run with TurboBASIC XL (disk-based). It may just refuse to run on the emulator. How do I turn off BASIC? To toggle BASIC on and off in PC Xformer, press SHIFT-F10.

To toggle BASIC on and off in Rainbow,??? To toggle BASIC on and off in Atari800,??? To toggle BASIC on and off in XL-It!,??? To toggle BASIC on and off in ST Xformer,???

To toggle BASIC on and off in ACE,???. Why doesn't this game/program run correctly?

It may use player/missle collision detection which is not supported on some versions of emulators. See 'Why doesn't this program load?' , above. How do I exit the emulator? To exit PC Xformer, press F5. Famila friesoythe angebote microsoft office for mac free. Note: this does NOT temporarily 'shell' or 'jump' to MSDOS. To exit Rainbow, press Apple-Q or select 'Exit' from the 'Apple Menu'.

To exit Atari 800,??? Or close the window (in X Window).

To exit XL-It!,??? Or close the window (in X Window). To exit ST Xformer,??? To exit ACE,??? Or close the window (in X Window). How do I get to Atari DOS? In BASIC, type ' DOS' at the ' READY' prompt.

Reboot without BASIC on. Be sure you have a DOS-bootable disk image installed in drive 1 ('D1:'). How do I use files which are not in disk images with an emulator? To 'install' files as though there were plain disks with PC Xformer, simply add the files to the command line and use them as their respective drives (be sure the first drive is a DOS-bootable disk image). Example: XFORMER MYDOS45.ATR filename.ext To use a file from your Mac in Rainbow, make sure the disk image in drive 1 has enough space for the file, and select???

The file will be added to that disk image. To use Unix files in Atari800, use the H drive.??? To use MSDOS Unix files in XL-It!,???

To use MSDOS or Unix files in ACE,??? Use the MSDOS program S2PC which allows you to access files within a MyDOS/compatible.ATR disk image. S2PC let's you read, write, delete, change directory, and view the directory of a MyDOS/compatible.ATR disk image.

It can be used via command-line parameters from MSDOS, or as a menu. Use the MSDOS program ATARIMG, which is much like S2PC but has a nicer, more graphical (less-menu driven) interface. (Unfortunately, this doesn't run on all IBM's!) Use the Mac program Virtual Disk Editor???. Just what ARE.ATR and.XFD files? Refer to the XFormer and SIO2PC manuals for details on these files. Simply put, they are Atari disks, stored as files which are as big as the disk they represent (an 88k disk image will use 88k on the IBM).ATR files are used by SIO2PC and APE (see below) as well as most Atari emulators.XFD files are used by ST Xformer and PC Xformer.

Xformer For Mac Pro

What are SIO2PC and APE? Refer to the SIO2PC manuals for details on this program. Refer to the APE manual and SIO2PC hardware manual for details on this program. These are a programs which run on IBM/compatibles under MSDOS. (APE also runs fine under 'dosemu' for IBM/compatibles running Linux).

With the use of of a simple (and relatively inexpensive) cable, the software makes the IBM act as though it were a number of Atari peripherals. SIO2PC emulates up to four disk drives (any drive ID numbers from 1 to 8 are allowed) and a printer. APE emulators up to eight disk drives, a printer, and a modem (RS232). They use disk image files (.ATR's) and can also let the Atari access plain IBM files.

SIO2PC does this much like PC XFormer does, making the single file its own disk. APE allows you to navigate your PC's drives through an Atari drive. The printer emulation of these programs redirect Atari 'P:' writes to the PC's printer.

SIO2PC can also direct the output to the screen or to a plain IBM file. Different text translations/conversions are available. (APE also allows keyboard macros, command key redefinition, the ability to save the current drive/etc. Configuration and load it later as a 'block', and the ability to both emulate copy protected disks (with it's own extension of the '.ATR' format, the '.PRO' format (which will hopefully be used in future versions of Atari emulators)) and create disk images from copy protected disks (with a special cable).

SIO2PC may soon have this ability as well, since the documentations say it has been planned for a while.). What is XFSIO? Refer to the XFSIO manual for details on how to use this program.

Xformer For Mac Download

XFSIO is a shell for PC XFormer, XLiT!, APE and SIO2PC which allows you to set the command switches for the previously mentioned programs. It also allows you to comment each 'virtual disk' with up to 132 characters, and can search the database to find which disk a particular title is on. Getting around on the Atari: DOS and OS - Note: This section will simply discuss Atari BASIC, the Atari OS, and Atari DOS 2.5 and MyDOS 4.5x (because these topics seem the most relevant to the less-knowledged/experienced Atari 8-bit users). No emulator-specific information will be presented.

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